The Asset Type SoundTrackFile is used for MainSound
<MainSound>
<Id>urn:uuid:3433a00f-4bc8-4c16-b33c-b0b0d65711af</Id> ---------.--- Generic
<AnnotationText language="en">Sound 1</AnnotationText> |
<EditRate>24 1</EditRate> |
<IntrinsicDuration>24</IntrinsicDuration> |
<EntryPoint>0</EntryPoint> |
<Duration>24</Duration> ---------'
<KeyId>urn:uuid:36205699-4079-4140-a93a-6bd716750348</KeyId> ---------.--- TrackFile
<Hash>ACd4Aky39E608RNnVfAOisPICZ4=</Hash> ---------'
<Language>en</Language> ------------- SoundTrackFile
</MainSound>
Nothing new here, except for an additional optional 'Language' tag...
The latter will be use for the tag MainSound.
Contrary to what one might think, Dolby & DTS sound tracks do not use MainSound at all but instead use AuxData...
SoundTrack - used by MainSound - is the second main element in a DCP.
The main asset MXF audio - depending on the audio configuration - may include additional elements such as synchronization data (used by Immersive Audio Bitstream / Atmos), MotionData (used by DBOX), and tracks tracks for the deaf and hard of hearing, amonth others..